Ciyaaraha mobilada ayaa ka mid noqday ganacsiyada ugu faa'iidada badan maanta in aan nool nahay cidna shaki kama geli karto. Xaqiiqdii, taasi waxay ahayd mid ka mid ah doodaha ugu muhiimsan ee ku dhiirrigeliyay Apple inay abuurto barnaamijkeeda loogu talagalay ciyaaraha rukunka Apple Arcade, halkaas oo ciyaaruhu aysan bixin nooc kasta oo ah iibsashada barnaamijka.
Ciyaaraha iibsiga abka waa kuwa lacagta ugu badan soo saara sanadkasta. Maanta waxaan ka hadleynaa Brawl Star, ciyaar haatan dhaafey 1.000 milyan oo doolar oo dakhli ah, sidaas awgeedna lagu galayo kooxda la xushay ee cinwaannada ka soo gudbay caqabadan sida Clash of Clans iyo Clash Royale titles from same same Supercell.
Sida laga soo xigtay wiilasha Sensor Tower, dukaanka barnaamijka Apple soo saaray dakhligii badnaa, oo leh 52% (521.6 milyan oo doolar), halka Google Play Store uu ka ururiyey 490.6 milyan oo doolar. Si kastaba ha noqotee, Shiinaha, dakhliga badankood wuxuu ka yimaadaa nidaamka deegaanka ee Android oo leh 53.8% wadarta guud marka la barbar dhigo 46.2% ee App Store.
Dalka in lacag badan ayaa la soo saaray ayaa ahayd Maraykanka, halka ay ka jirto 14.2% dakhliyada (337 milyan oo doolar), waxaa ku xigay Kuuriyada Koofureed oo leh 13.7% (318.5 milyan oo doolar) oo ay ku xigto Shiinaha oo in ka yar 100 milyan oo doolar waxyarna kayar 10%.
Ilaa maanta, cinwaankan ka yimid soosaaraha reer Finland ee Supercell ayaa xoogaa urursaday 265 milyan oo soo degsasho ah adduunka oo dhan, oo caddaynaysa inay tahay guul u dhiganta cinwaannada kale isla isla horumariye.