Ngokuqinisekile iningi lenu lilande iMaincraft kudivayisi yakho yeselula noma kwikhompyutha yakho. Uma unentshisekelo ngalo mdlalo oyinganekwane weMojang owathengwa kamuva ngoSepthemba 2014 ngabakwaMicrosoft ngenani lamadola ayizigidi ezingama-2,500, manje unesizathu esisodwa sokungayeki ukudlala, iMarketplace entsha. Lokhu kuzovumela umsebenzisi ukuthi athenge kumdlalo ngendlela yokwakheka, izikhumba, noma okufanayo futhi lapho-ke ungathola nemali ngokuthengisa izinto zakho, imihlaba nokuningi kwabanye abasebenzisi. Futhi hhayi ukuthi nje kuphela onjiniyela bazozuza kule ndlela entsha yezimali, isitolo esizofika kule ntwasahlobo sizovumela abasebenzisi ukuthi bathole izinzuzo.
Konke okuthengwa ngumsebenzisi kuzotholakala kuma-akhawunti esiwahlobanise namadivayisi, noma ngabe i-iOS, i-Android noma i-PC, futhi ngaphezu kokuvumela ukusetshenziswa kwalezi nokuthengwa kwezinto, zingadalwa futhi zithengiselwe abanye abasebenzisi. Ngale ndlela, ngokufika entwasahlobo kwalokhu kubuyekezwa komdlalo osemnkantshubomvu iMinecraft, abasebenzisi bazokujabulela ukudlala futhi bazokwazi nokuwina imali.
Izitatimende zikaJohn Thornton, umkhiqizi omkhulu weMinecraft Realms ekwethulweni kwale Marketplace edolobheni laseLondon, kucace maqondana nokuhlangenwe nakho okungcono kwabasebenzisi, okusobala ukuthi ngeke kube yisibopho kubo futhi kuzokwazi ukudlala njengakuqala, kepha kukhona futhi kube le ndlela yokwenza lolu hlobo "lokuthenga nokuthengisa" phakathi kwabasebenzisi. UThornton uchaze ukuthi kubadlali le yindlela engcono yokuthola kalula okuqukethwe ngumdlalo, futhi kubadali kugcina kuyindlela yokuthola imali kubo. Lo mdlalo ngokungangabazeki uyisimo senhlalo, futhi ngalolu hlelo olusha umphakathi wabadali uzovunyelwa ukuba wenze umsebenzi wabo ngobunono futhi uthengise imihlaba, izikhumba nokwakheka.