Lapho sibheka isithombe i-Apple eyangeze kwi-WWDC yalo nyaka asikwazi ukuzibamba kodwa sicabanga ukuthi bakhombisa imininingwane ye-Augmented Reality (AR) yingakho singathanda ukubona lesi sihloko ngolunye usuku ku-iPhone, njengoba nje sabona ukufika kwePokémon.
Empeleni i-Street Fighter II, ku-AR iyamangalisa futhi kufanele ngisho ukuthi ngingathanda ukubona lo mdlalo ku-iPhone, usetshenziselwe ngokugcwele i-AR. Esimweni esinjalo unjiniyela Abhishek singh, isibonisa ukuthi lo mdlalo ungakhonjiswa kanjani ngokoqobo.
Okuhamba phambili kulokhu buka ividiyo lapho unjiniyela asikhombisa khona umdlalo, ngakho-ke masingashayi nxazonke zehlathi:
Jabulela i- «Bonus Stage» esingayibona kuvidiyo ukushiya imoto iyilahla endaweni yokupaka noKen ephonsa izibhakela nokukhahlela, kuyigugu. Ngokusobala idinga i-graphic futhi mhlawumbe ne-tweaks yezobuchwepheshe, kepha kungumsebenzi omuhle kakhulu ngaphandle kokungabaza.
Umdlalo awuphelele, kepha futhi ne-AR
Futhi kuningi okusasele ukuthi kuthuthukiswe kulo mkhakha futhi ngaphezu kwakho konke, kubalulekile ukuthi onjiniyela nezinkampani batshale izimali eziningi zalobu buchwepheshe, esicabanga ukuthi buhle kakhulu. Ngokungeziwe kokungokoqobo okungathandwa kwabathelisi esikubona sineqiniso elibonakalayo, lokhu okwedlule kungena emhlabeni wemidlalo yevidiyo futhi kancane kancane kuthuthuka ngokuthuthuka okuningana. Endabeni ye-AR, kufanele sisho ukuthi iyasetshenziswa emkhakheni wobungcweti, kepha singathanda ukuthi bobabili iCAPCOM uqobo ne-Apple bafinyelele esivumelwaneni sokuletha lo mdlalo ezandleni zethu.