Apple joins the WebVR developer community

Augmented reality

The last keynote was the Apple's kick-off in the field of augmented reality, not virtual. In the keynote we could see some examples of what can be done in the field of application development and since now we have seen different examples of developers about its possibilities.

Now that it's official, the guys from Cupertino have officially announced their affiliation to the WebVR Community Group, an initiative aimed at making virtual content compatible with most systems, regardless of the equipment used, the browser ...

As we can read in UploadVR, three Apple engineers have joined this project: Dave Singer, as representative of multimedia content and software, Brandel Zachernuk as Senior Front-End Developer and WebGL Editor Dean Jackson.

The first news about the incorporation of Apple to this project was released by Brandon Jones of Google, one of the top managers of the WebVR project, who quickly affirmed that the participation in the group it does not imply a commitment to implement it in your systems.

The goal of WebVR, according to its creators, is:

WebVR is an open standard that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have.

The WebVR community includes such important members as Google, Mozilla and now also Apple. Google is focusing on supporting both Carboards and Daydreams and has a dedicated website to show all the advantages that virtual reality offers in this regard.

Apple's accession to this group it can bring many interesting news or contribute absolutely nothing to the development of augmented reality in which Apple is working and which it has already put in the hands of developers with the ARKit framework. Time will tell, although we may never know.


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