Roblox chokes developers with abusive commissions

Much has been said about the suitability or abuse of the quota of around 30% of the total invoiced that Apple applies to transactions carried out through iOS and the App Store. A fee that, on the other hand, is the industry standard.

The commissions that Roblox charges developers who offer their digital products is clearly higher than the rest of the companies. The question now is, what will the guys at Epic Games think about it? Everything indicates that the creators of Fortnite and champions of the digital free-market are not going to be scandalized by this matter.

A recent investigation of People Make Games on August 19 and which has been published on his YouTube channel delves into this matter. As many of you know, Roblox has its own virtual currency called Robux, and this is part of the problem. According to the calculations, on a Roblox transaction, 26% will remain for commission, 9% for investments in the platform and another 14% for hosting and support. To this we add that the Roblox virtual currency is subject to the commissions of the iOS App Store or the Google Play Store. The result is that barely 27% of the total cost of the operation assumed by the consumer will eventually reach the developer.

As you can imagine, the largest number of these creators within Roblox are mostly individuals, far from large companies that just want to fatten their empire, as happened in its day between Epic Games and Apple due to the discussion about Fortnite. Some developers suggest that they have made around $ 350 profit having received purchases worth $ 1.000, something difficult to assume, but there is no other option for them.


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