The Trail, reach the end of an intense adventure with this great game

the-trail

A new game to whet your appetite this week. Today we wanted to bring you something less causal and more complicated to play, however, it will leave you hooked equally. In this graphic adventure with minimalist content, we will be able to appreciate an unparalleled environment while we are entering the path, and that is the key, to follow the path and survive, in order to reach our long-awaited end point. The game has a fairly simple user interface, so the game will depend more on your mental administrative skills than on your thumb agility. Stay and we will tell you what it consists of The trail the new success of the iOS App Store.

The game is free (with built-in payments of course) and has quickly ranked among the top ten free apps on the App Store. This is how your developer company offers it to us.

The path will lead you to adventure and fortune!

Join our pioneers on a long journey into the unknown. Head towards the town of Eden Falls. Explore, make, collect, trade, discover, settle and build.

The latest game from Peter Molyneux, the legendary designer and creator of the god simulation genre, brings the frontier to life on your mobile device. Theme Park, Dungeon Keeper, Fable, Syndicate, Populous, and Godus are some of Peter Molyneux's previous games.

We will have to travel to the new world to try to get rich, taking advantage of the communities that we find along the way, uniting with their peoples and working with others so that our people are the best. It is a somewhat peculiar graphic adventure that is played vertically.

The game occupies 574 MB and it is compatible with any iOS device that is running iOS 8.0, it is also translated into the most popular languages, do not miss it.


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  1.   Toni Lara Perez said

    I was testing it a few days ago on Android. The game hooked me a lot at first: the graphics are really nice, and it seemed like a fresh and innovative game. However, after several hours of play, I must say that I ended up abandoning it.

    I will try to explain quickly: you must collect what you find along the way (branches, wood, skins, fruits, etc.) to make things (your own clothes, or tools such as an ax or a slingshot ...) and use or sell them to other players who They go the same way and overtake you or you overtake them as you walk. While you are walking, what you collect will end up in your backpack that fills up amazingly quickly and ends up overflowing and losing objects along the way (at first it is funny, then not as we will see), so you must be very careful with what you collect . Every two or three minutes of play, the character who has been walking through idyllic landscapes all this time, arrives at pre-established camps along the way, where he can recover energy and be able to make things (it can only be done in the camps) and sell to the players who They are in the same camp leaving the objects that you do not want on a conveyor belt such as those to look for gold, which takes them away and if nobody claims them, they are swallowed and they pay you a lower value than they should have.

    So far, arguably good. Things start to freak out when you see that the clothes and tools you carry wear out extremely quickly, so you have to be aware of making more, because there are objects (such as the hat) that give you extra energy and if they break, the you lose. That energy is spent as you walk, as you advance the camps are further away, so it is necessary to either eat or have a good life bar. You also have to manage to amass a certain amount of money to cross the rivers that you will find and that you can only spend by paying a boatman, with which you find yourself magically going back to previous camps (through the map, you can go back) to travel again the same way, collect more objects, take care not to get stuck in the process, and get enough money to pay the boatman.

    At the third repetition of the tour, with the backpack overflowing on all sides objects that I was going to need in the next camp but that I could not transport, with the clothes in red about to disappear and an NPC loitering near me saying that if I look An ad or video gives me in-game coins (yes, that's the advertisement: a colorful NPC overtakes you and tells you that if you watch an advertisement, they give you some coins) I decided that the "new world" was not worth it. Because the emotion of going through the forests and mountains and collecting the odd object became a desperate race to try to get what I need without dropping it and to be able to manufacture everything and sell it and thus be able to continue so as not to have to return. to do the same route a fourth time.

    Ah! And I leave the evidence. You can choose to raise skills as a hunter, or a merchant and a couple more classes, which allow you to build more complex or specific objects (hunting weapons, higher quality clothing, etc). To get the "recipe" you have to pass a test that consists of finding certain objects that, of course, will be difficult to find and I imagine that as the game progresses, they will be more numerous and more difficult to locate. Total, if it was not enough to try to survive in a world where everything wears out as soon as you look at it, you have to go with ten eyes trying to find those scarce elements to pass the test, or buy them from players who no longer have them. they need with the consequent loss of money and therefore, having to do the same path again to accumulate what the boatman asks of you.

    In the end, I found it insane. They have adjusted the difficulty so much so that you end up going through the checkout (use horseshoes and you will not need the ingredients you lack! Use horseshoes in this backpack that does not wear out! Watch this ad! Watch this video! Watch this app! ) that, for me, have taken all the fun out of the game. So my path… soon over and shame about wasted hours.

    Greetings!

    1.    selui said

      Thanks Toni for your analysis