The other day we saw some images of how iOS 6 is capable of managing the 640x1136 resolution appropriately by adding a new row of icons on the springboard, which gives even more reasons to think that the next iPhone 5 will have this resolution.
If you would like to check yourself how iOS and its applications look at this resolution (ideal if you are a developer), there is a way to achieve it.
The first of all is to know what you need have Xcode installed, since it is the tool that includes the iOS simulator.
The next step is to access the following directory on OS X:
~ / Library / Application Support / Simulator
Once inside, you have to insert inside the file File.txt (discharge). It is important that you do not modify it because otherwise the trick could not work correctly.
The next step is to add several keys inside an Info.plist file that is in the following directory:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.
platform / Developer / Applications / iPhone Simulator.app/Contents/Resources
/ Devices / iPhone (Retina) .deviceinfo
We have to open the Info.plist file to modify it (we need administrator permissions) and add the following information:
eagle
640
giraffe
1136
If everything went well, now when you run the iOS simulator with an application designed for the iPhone, you will see the new resolution.
More information - iOS 6 is capable of managing 640x1136 resolution
Source - RedmondPie